Hey been working on my shading and lighting techniques a bit because I'm getting preparred to take an art test at school. The image below is what I was testing some things out on. i still need to get caustics to render properly but so far so good.
Base mesh with shader and IBL.
Base mesh with HDRI Map and Dir Light.
Base mesh with HDRI only.
I also got to play with the new 2010 version of Maya and this is my first render with it...