A few months ago I completed a few elements for my demo reel and one of them was a Candle with smoke coming from behind and flowing across the ground. I have since then made the smoke a lot better and you can see it below.
I have also started playing around with realflow and below you can see some of the stuff I am made with it.
Here is some destruction stuff I've made with Maya 2012 and DMM.
I'm currently working on a personal project that I hope will open up a new avenue in my career adventure. This is not the first part of my project but rather the only part I I'd like to share at this time. There are several elements from all over being put together to make something that I think will be fun and enjoyable. Anyways a render is posted below for you viewing pleasure.
He is the main character from the indie hit Super Meat Boy. He has about 2.5 hours of work on him at this point from a box primitive to the lit render you see above. Hand is a bit crude I know buttt I got a little excited to jump on this aspect of the project after seeing the "Indie Game: The Movie" at a friend's house.
I am very excited about this current project and it'll be the biggest thing I'll have started/hopefully completed in my personal career to date.
Hey guys. I have been quite busy over the past 3 months and I'd like to finally share with you what I have created but first a story... As you may already know I have been working in Louisiana at a small company and my girlfriend in Dallas and we had been doing a long distance relationship that was starting to rapidly fall apart as we entered the 2nd year... Something needed to be done if we were going to keep it going and so we worked on moving towards each other and a few events fell into place or really apart at the time that made it actually happen. So in January of 2012 I moved out to Dallas to be with her. I can honestly say it has been one of the most rewarding and happiest moments in my life being with her and waking up in her arms every morning. There are things that I wish had happened differently or not at all but shit happens to the best and worst of us. Anyways enough of the mushy crap! I went hard to work on my demo reel and I think I have come a long way. Below is a collection of the works that I have completed in the last 2 months!
Howdy. I have been busy with getting my reel actually completed... It's coming along pretty well. I've hit a few walls in the past week or so and I have 4 assets going at the moment. I want to post my progress but I don't want to showing anything 1/2 finished... With that being said I DO wish to share THIS piece because Elise has been helping me greatly on it! Look at the grungy texture job on the poster! She also modeled the character in the scene! She's amazing I love her! Anyways have a look at the preview render below. Textures on the character are not connected yet!
I added a bit of DOF to it. The artifacting will be cleaned up in post with proper layering!