A few months ago I completed a few elements for my demo reel and one of them was a Candle with smoke coming from behind and flowing across the ground. I have since then made the smoke a lot better and you can see it below.
I have also started playing around with realflow and below you can see some of the stuff I am made with it.
Here is some destruction stuff I've made with Maya 2012 and DMM.
I'm currently working on a personal project that I hope will open up a new avenue in my career adventure. This is not the first part of my project but rather the only part I I'd like to share at this time. There are several elements from all over being put together to make something that I think will be fun and enjoyable. Anyways a render is posted below for you viewing pleasure.
He is the main character from the indie hit Super Meat Boy. He has about 2.5 hours of work on him at this point from a box primitive to the lit render you see above. Hand is a bit crude I know buttt I got a little excited to jump on this aspect of the project after seeing the "Indie Game: The Movie" at a friend's house.
I am very excited about this current project and it'll be the biggest thing I'll have started/hopefully completed in my personal career to date.