Hey been working on my shading and lighting techniques a bit because I'm getting preparred to take an art test at school. The image below is what I was testing some things out on. i still need to get caustics to render properly but so far so good.
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Base mesh with shader and IBL.
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Base mesh with HDRI Map and Dir Light.
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Base mesh with HDRI only.
I also got to play with the new 2010 version of Maya and this is my first render with it...
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