Saturday, November 7, 2009

MoCap Project Update

Sorry I haven't posted in a while but I've been busy with the new classes this month. Were taking art creation for games and motion capture right now. It's a pretty exciting month because we actually get to use the motion capture system at school! Our final consists of a 4 person group project. Our group is doing a zombie-ish short trailer. We have to record an actor in the suit (student in class), clean up the raw mocap data, model shade and light the environment, layer animate the mocap animation and render it out. Our group got a bit of a head start because we really want to make a good looking piece of work. Ill share some early renders below. I wish I could go all out on this project but due to time constraints I'm stuck with short render time being my main priority and quality falling second in line... All's well though I still think it'll be better than most I've seen... hopefully...


I know there a bunch of unfinished items in this render but I wanted to at least give you an idea of what were shooting for... The texture on the walls is not tiled properly and the back area beyond the ally needs more going on... I also plan on placing a manhole in the scene.